Print & Play
213 cards and the rules card, laid out eight to a page, landscape Letter, with printer-safe margins. Print single-sided on plain paper, cut along the lines, deal ten Responses each. In a hurry, or printing for someone else? The pocket deck is 82 cards on 12 pages: one short game, same rules. This is a whole game, free, forever. The box holds 601 cards, and the rest of them end up here too: every card goes free eventually. The box only ever saves you the scissors.
60 Prompt · 100 Response · 15 Save Us · 30 Instruction · 8 Hallucination cards. Licensed CC BY-NC-SA 4.0: print it, play it, remix it, share it. Don't sell it. Adult and older-teen humour.
The rules card
One card, printed on both sides. This is the card itself, at the size it prints.


The same rules, as text
- Shuffle the Prompts and Save Us cards together: that's the Judge's pile. Deal everyone 10 Responses and 3 Instructions, kept secret. Whoever most recently yelled at a machine is the first Judge.
- The Judge flips a card and reads it aloud.
- Everyone else secretly plays a Response: the machine's answer.
- The Judge shuffles, reads each pair aloud, and picks the one that kills.
- The winner keeps the Judge's card: 1 Kill. Refill to 10 and 3. Judge moves left.
- First to 5 Kills wins. A pile runs out? Shuffle its discards.
SAVE US: The machines are plotting against us, and this one stopped mid-sentence. Play an Instruction instead of a Response: finish its plan with something nice. Best sabotage wins.
HALLUCINATION (optional): Needs pens and paper. Shuffle these into the Judge's pile. When one comes up, flip the next card and everyone except the Judge writes an answer. The player on the Judge's left reads them out. The winner keeps the Hallucination: 1 Kill.
BEFORE YOU DEAL: Phones turned off. Unplug anything that listens. They can't learn what they can't hear.
Every card below is the printed card, rendered from the same file the print run is cut from. Nothing here is a mock-up.
Prompt cards






Response cards






Save Us cards



Instruction cards



Hallucination cards


Malevolent Machines
Edgier Prompts, and machines that think they're better than you. Not for the family table.
144 more cards for tables that want the machines at their worst. Print it, play it, and tell us which cards killed.
90 Prompt · 53 Response cards, plus the card that says what the pack is. Set M, ids MP01–MP90 and MR01–MR53. An add-on, not a game on its own: shuffle the Prompts into the Judge's pile and the Responses into the hands of the free deck above. Same licence, same scissors.

Malevolent Machines · Prompt cards






Malevolent Machines · Response cards





